Stantler #234
Normal
Gen 2 · 1.4 m · 71.2 kg · BST 465
Its strangely shaped antlers have the power to bewitch those who see them. Medicine made by grinding up the black orbs from fallen antlers is an effective treatment for insomnia.
Base stats
| HP | 73 | |
|---|---|---|
| Attack | 95 | |
| Defense | 62 | |
| Sp. Atk | 85 | |
| Sp. Def | 65 | |
| Speed | 85 |
Defensive matchups
- ×2
- Fighting
- Immune (×0)
- Ghost
Evolution line
Playable kit
Rank: Uncommon · Role: Illusionist
Passive: illusion-antlers
Unlock challenge
- Evolve 15 times during your runs with Johto Pokémon. (goal 15, counter
evolutions_j)
| Move | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mist Ball | Psychic | Special | 95 | 100 | 5 |
| Disable | Normal | Status | — | 100 | 20 |
| Psyshield Bash | Psychic | Physical | 70 | 90 | 10 |
| Head Charge | Normal | Physical | 120 | 100 | 15 |
Abilities
- Intimidate — When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
- Frisk — When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
- Sap Sipper (hidden) — The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.
Learnset
| Lv. | Move | Type | Class | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | Normal | Physical | 40 | 100 | 35 |
| 3 | Leer | Normal | Status | — | 100 | 30 |
| 7 | Astonish | Ghost | Physical | 30 | 100 | 15 |
| 10 | Hypnosis | Psychic | Status | — | 60 | 20 |
| 13 | Stomp | Normal | Physical | 65 | 100 | 20 |
| 16 | Sand Attack | Ground | Status | — | 100 | 15 |
| 21 | Take Down | Normal | Physical | 90 | 85 | 20 |
| 23 | Confuse Ray | Ghost | Status | — | 100 | 10 |
| 27 | Calm Mind | Psychic | Status | — | — | 20 |
| 32 | Role Play | Psychic | Status | — | — | 10 |
| 37 | Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
| 49 | Imprison | Psychic | Status | — | — | 10 |
| 55 | Double-Edge | Normal | Physical | 120 | 100 | 15 |