Relics
NameRarityModifiersEffect
Chipped FangCommon
  • Damage ×1.05
Elite Pokémon take ×1.12 damage.
Pearly ShellCommon
  • Max HP +15
When you level up you recover 12% of your HP.
Wind FeatherCommon
  • Speed ×1.05
When you dodge a hit, +25% speed for 2 s.
Engraved CoinCommon
  • PokéDollars ×1.1
Every 120 KOs a handful of coins drops.
Eternal EmberCommon
  • Status chance ×1.06
Enemies with any status take ×1.08 damage.
Amber DropCommon
  • Regen/s +0.6
Above 80% HP, ×1.07 damage.
Cut CrystalCommon
  • Crit chance +0.03
Bosses, Alphas, Totems and Summoners take ×1.12 damage.
LodestoneCommon
  • Pickup range +1.5
Every 40 s you attract all the candies on the map.
Ancient SeedCommon
  • Experience ×1.05
Berries heal you twice as much.
Obsidian ClawUncommon
  • Damage ×1.07
Every 20 KOs without taking damage, +3% damage as a separate multiplier (up to ×1.15). Getting hit resets it.
Stone ScaleUncommon
  • Armor +4
The first hit you take every 8 s is halved.
Storm EyeUncommon
  • Atk. speed ×1.07
Every 5 s lightning strikes the toughest enemy within 14 m (30% chance to paralyze).
Granite HeartUncommon
  • Max HP +30
When you drop below 35% HP you gain a shield worth 20% of your HP (every 40 s).
Broken HourglassUncommon
  • Duration ×1.08
Your Ultimate charges 15% faster.
Resonant HornUncommon
  • Area ×1.08
When you defeat an elite, a 6 m shockwave damages and pushes back everything around.
Fossil CloverUncommon
  • Luck +8
Poké Balls on the map cost 12% less.
Dew VialUncommon
  • Healing ×1.1
When you defeat an Alpha, Totem or Summoner you recover 30% of your HP.
Echo BellRare
  • Damage ×1.1
Every 7 s, an 8 m shockwave damages and pushes back everything it hits.
Meteor FragmentRare
  • Crit damage ×1.15
Every 60 KOs a meteorite falls on the nearest group (4.5 m, stuns).
Tide ConchRare
  • Proj. speed ×1.1
  • Max HP +15
Every 8 s, a 9 m wave soaks and pushes back enemies; wet enemies take ×1.1 damage.
Crimson FangRare
  • Lifesteal +0.02
Your critical hits heal you for 1% of your HP (at most 4 times per second).
Broken AegisRare
  • Shield +25
Every 12 s you regain a shield worth 12% of your HP.
Ghost LanternRare
  • Evasion +0.03
Enemies you defeat have a 10% chance to leave a flame that bursts (4 m).
Comet DustRare
  • Experience ×1.1
When you level up, 5 stars fall on nearby enemies.
Alpha CrownEpic
  • Damage ×1.12
  • Max HP ×1.1
Bosses, Alphas and mini-bosses take ×1.25 damage. Each one you defeat adds +5% damage, as a separate multiplier, until the end of the zone (up to ×1.3).
Celestial PrismEpic
  • Crit chance +0.06
Your crits fire a beam of light at 2 nearby enemies for 35% of the hit.
Stopped ClockEpic
  • Duration ×1.12
  • Atk. speed ×1.08
Every 15 s time stops for 1.5 s for all enemies within 14 m.
Volcano BloodEpic
  • Damage ×1.1
  • Status chance ×1.1
Burned enemies you defeat explode (3.5 m) and burn those around them.
Swarm TotemEpic
  • Projectiles +1
+1% damage for every 8 enemies within 12 m, as a separate multiplier (up to ×1.2).
Rift HeartLegendary
  • Damage ×1.15
  • Max HP ×1.15
  • Luck +10
Your Rifts always open Rare or better and let you choose among 4 Relics.
Shooting StarLegendary
  • Crit chance +0.08
  • Crit damage ×1.25
Every 10 s a shooting star falls on the densest group: huge damage in 5 m.
Ancient Dragon ScaleLegendary
  • Max HP ×1.2
  • Armor +8
  • Damage ×1.1
Once per zone, a fatal hit leaves you with 40% HP, unleashes a 9 m dragon shockwave and gives you 3 s of invulnerability.