Chinchou sprite

Chinchou #170

WaterElectric

Gen 2 · 0.5 m · 12 kg · BST 330

On the dark ocean floor, its only means of communication is its constantly flashing lights.

Plan this build

Base stats

Base stats
HP75
Attack38
Defense38
Sp. Atk56
Sp. Def56
Speed67

Defensive matchups

×2
GroundGrass
×0.5
FlyingFireWaterIce
×0.25
Steel

Evolution line

  1. Chinchou spriteChinchou
  2. Lanturn spriteLanturn evolves from Chinchou (Lv. 27)

In this game's roster it evolves at levels: 38.

Playable kit

Rank: Uncommon · Role: Abyssal lantern

Passive: abyssal-lure

Unlock challenge

  • Trigger the Electrocuted reaction (soak a Pokémon and hit it with an Electric attack) on 1,500 Pokémon with Johto Pokémon. (goal 1500, counter electro_j)
MoveTypeClassPowerAcc.PP
Volt SwitchElectricSpecial7010020
ChargeElectricStatus——20
Ion DelugeElectricStatus——25
Zap CannonElectricSpecial120505

Abilities

  • Volt Absorb — If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
  • Illuminate — By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
  • Water Absorb (hidden) — If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.

Learnset

Lv.MoveTypeClassPowerAcc.PP
1SupersonicNormalStatus—5520
1Water GunWaterSpecial4010025
4Electro BallElectricSpecial—10010
8Thunder WaveElectricStatus—9020
12Bubble BeamWaterSpecial6510020
16Confuse RayGhostStatus—10010
20SparkElectricPhysical6510020
24ChargeElectricStatus——20
28DischargeElectricSpecial8010015
32Aqua RingWaterStatus——20
36FlailNormalPhysical—10015
40Take DownNormalPhysical908520
44Hydro PumpWaterSpecial110805